In order to run Doom64EX, you need libshacccg.suprx. ![]() I really think PSX/Saturn Exhumed deserves the same as does the Build Engine PC version.Doom64EX Vita is a port of Doom64EX for the PSVITA/PSTV.ĭoom64EX is a reverse-engineering project aimed to recreate Doom64 as close as possible with additional modding features. Duke64 got a pc remake, doom64 got your splendid treatment. I know you have a lot going on but this was just an idea I wanted to throw out there, I would even volunteer my time ripping graphics and sounds from my saturn version if needed. Exhumed was a game by gamers for gamers and it really deserved more recognition than it got much like strife. They probably aren’t doing anything with the license and I bet the guys at lobotomy would love to help you port this over if you had the opportunity. Now I would like to ask is there anyway in hell you could pry the powerslave/exhumed license from playmates interactive? That is another game that could really use a modern update, and you’re probably the best guy for the job. I have been playing Strife Veteran Edition on steam lots and you did a really good job bringing that game to a modern audience. Kaiser I wasn’t sure how else to contact you I couldn’t find an email address on here, I would like to thank you for your awesome work though. Where can I get help with using Doom64EX? Other games that I’ve considered recreating are Turok (N64) and Loaded (PSX).įor original games, I’ve been wanting to use total conversions for Doom such as Harmony and turn them into full-fledged games with the consent of it’s author(s). There has been other ideas such as recreating the classic dos games like Blood and Powerslave using the Kex engine. A basic demo was already produced just to see how much I can get away with and it seems doable to port Doom 64 to the DS platform. One of the things I’ve been looking into is porting Doom 64 to the Nintendo DS. Yes, there has been some ideas floating around but most of them are not set in stone yet.
0 Comments
Leave a Reply. |